
/* Class = "NSTextFieldCell"; title = "Window Management"; ObjectID = "14"; */
"14.title" = "Vensterbeheer";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "17"; */
"17.title" = "OtherViews";

/* Class = "NSTextFieldCell"; title = "Filter:"; ObjectID = "21"; */
"21.title" = "Filter:";

/* Class = "NSTextFieldCell"; title = "Display Mode"; ObjectID = "23"; */
"23.title" = "Weergavemodus";

/* Class = "NSButtonCell"; title = "Always use popout gameplay window"; ObjectID = "25"; */
"25.title" = "Gebruik altijd pop-out gameplay-venster";

/* Class = "NSButtonCell"; title = "Always launch games fullscreen"; ObjectID = "26"; */
"26.title" = "Start spellen altijd in schermvullende weergave";

/* Class = "BindingConnection"; ibShadowedIsNilPlaceholder = "Linear Interpolation"; ObjectID = "55"; */
"55.ibShadowedIsNilPlaceholder" = "Lineaire interpolatie";

/* Class = "BindingConnection"; ibShadowedMultipleValuesPlaceholder = "Linear Interpolation"; ObjectID = "55"; */
"55.ibShadowedMultipleValuesPlaceholder" = "Lineaire interpolatie";

/* Class = "BindingConnection"; ibShadowedNoSelectionPlaceholder = "Linear Interpolation"; ObjectID = "55"; */
"55.ibShadowedNoSelectionPlaceholder" = "Lineaire interpolatie";

/* Class = "BindingConnection"; ibShadowedNotApplicablePlaceholder = "Linear Interpolation"; ObjectID = "55"; */
"55.ibShadowedNotApplicablePlaceholder" = "Lineaire interpolatie";

/* Class = "NSButtonCell"; title = "Always pause gameplay when in background"; ObjectID = "57"; */
"57.title" = "Pauzeer altijd gameplay wanneer op de achtergrond";
