
/* Class = "NSButtonCell"; title = "Change…"; ObjectID = "15"; */
"15.title" = "Wijzig…";

/* Class = "NSButtonCell"; title = "Reset"; ObjectID = "16"; */
"16.title" = "Stel opnieuw in";

/* Class = "NSTextFieldCell"; title = "Organization Methods"; ObjectID = "18"; */
"18.title" = "Organisatiemethodes";

/* Class = "NSTextFieldCell"; title = "Game Library Folder Location:"; ObjectID = "19"; */
"19.title" = "Locatie van spellenbibliotheekmap:";

/* Class = "NSButtonCell"; title = "Keep games organized"; ObjectID = "20"; */
"20.title" = "Spellen georganiseerd houden";

/* Class = "NSButtonCell"; title = "Copy files to Game Library folder when adding to library"; ObjectID = "21"; */
"21.title" = "Kopiëer bestanden naar spellenbibliotheekmap bij toevoegen\naan bibliotheek";

/* Class = "NSButtonCell"; title = "Automatically lookup game information & artwork"; ObjectID = "23"; */
"23.title" = "Zoek automatisch spelinformatie en omslagafbeeldingen op";

/* Class = "NSTextFieldCell"; title = "Available Libraries:"; ObjectID = "24"; */
"24.title" = "Beschikbare bibliotheken:";

/* Class = "NSTextFieldCell"; title = "Reset all dialog warnings:"; ObjectID = "Ua1-J2-mdy"; */
"Ua1-J2-mdy.title" = "Stel alle dialoogvensterwaarschuwingen opnieuw in:";

/* Class = "NSButtonCell"; title = "Reset warnings"; ObjectID = "all-Wd-1Dy"; */
"all-Wd-1Dy.title" = "Stel waarschuwingen opnieuw in";
