//
//  CRBumpLighter.h
//  CRGraphics
//
//  Created by Yaroslav Glushchenko on 6/8/10.
//  Copyright 2010 Corner-A. All rights reserved.
//

#import "CRShaderBase.h"

extern NSString* CRShaderMaterialHeightMapRadius;
extern NSString* CRShaderMaterialScaleKey;

//////////////////////////////////////////////////////////////////////
// Shader material
//////////////////////////////////////////////////////////////////////
@interface CRShaderMaterial : CRShaderBase
{
}

@end